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杀戮尖塔2|机器人:帖内短评与回帖思路(社区归纳)

Community archetype notes — issue 2026-03-bahamut-595.

Summary

  • 楼主自嘲一代高难通关经验在二代未必直接迁移;机器人最「无脑」的提法之一是能量翻倍 + 创造性 AI 一类组合,但随机性高,成败吃牌序与掉落。
  • 回帖思路一:放弃球体系、压低卡组阻力、围绕零费牌运转,有人称能打开不同体验。
  • 回帖思路二:爪流——压缩卡组、保留零费,配合「刮削」类大量过牌后堆叠爪刀输出。
  • 以上均为社区经验谈,实际强度随版本与难度浮动,建议当作构筑启发而非唯一答案。

References

Source threads reviewed (metadata)

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