Damage calculator

Estimate attack damage quickly using a classic StS-style teaching model (best for quick comparisons, not exact patch simulation).

Quick presets (click to load)
  • Common early-attack feel check.
  • How much raw scaling matters.
  • When buffs and debuffs overlap.

Disclaimer: This uses a classic StS-style teaching model, not a guaranteed match for Slay the Spire 2 or current patches. Powers, relics, and keyword changes can alter real damage — verify in-game.

Formula (this page)

  1. Start with base + strength (one strength = +1 to attack damage in many cases).
  2. If target is vulnerable, multiply by 1.5 (unrounded; then we floor at the end).
  3. If you are weak, multiply outgoing attack damage by 0.75 (common rounding pattern; games may differ).
  4. Final: floor((base + strength) × vulnMult × weakMult).

9 damage

How to use the result
  • Use it to compare lines (e.g. play order, whether a debuff is worth applying first).
  • If a relic/power changes rounding or multipliers, treat this as a baseline and verify in-game.
  • Link your deck idea with the Deck tool to share a quick plan with friends.
Long sessions? Consider a comfortable mouse for repeated clicks. Gear picks (affiliate) · Card list

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