257 results
AccelerantBuffCounterPoison is triggered an additional time.
AccuracyBuffCounterShivs deal additional damage.
AdaptableBuffSingleWhen this creature would be defeated, it instead revives even stronger.
AfterimageBuffCounterWhenever you play a card, gain 1 Block.
AggressionBuffCounterAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it for the rest of combat.
Temporary DexterityBuffCounterGain Dexterity until the end of this turn.
ArsenalBuffCounterWhenever you play a Colorless card, gain 1 Strength.
ArtifactBuffCounterNegates debuffs.
AsleepBuffCounterAwakens upon losing HP or after 2 turns.
AutomationBuffCounterEvery 10 cards you draw, gain
.
Back AttackBuffSingleDeals 50% more damage when it is attacking you from behind.
Back AttackBuffSingleDeals 50% more damage when it is attacking you from behind.
BarricadeBuffSingleBlock is not removed at the start of your turn.
Time LimitBuffCounterYou have 3 more turns to defeat the Battleworn Dummy.
Beacon of HopeBuffCounterWhenever you gain Block on your turn, other players gain half that much Block.
Biased CognitionDebuffCounterAt the start of your turn, lose 1 Focus.
Black HoleBuffCounterWhenever you spend or gain
, deal 3 damage to ALL enemies.
Blade of InkBuffCounterWhenever you play an Attack this turn, gain 2 Strength this turn.
Block Next TurnBuffCounterAt the start of your next turn, gain 4 Block.
BlurBuffCounterBlock is not removed at the start of your next turn.
BufferBuffCounterPrevent the next time you would lose HP.
BurrowedBuffSingleBlock is not removed at the start of this creature's turn. Stunned if all Block is removed.
BurstBuffCounterThis turn, your next Skill is played an extra time.
CalamityBuffCounterWhenever you play an Attack, add a random Attack into your Hand.
CalcifyBuffCounterOsty's attacks deal additional damage.
Call of the VoidBuffCounterAt the start of your turn, add 1 random card into your Hand and apply Ethereal to it.
Chains of BindingDebuffCounterThe first 3 cards drawn each turn are Afflicted with Bound.
Child of the StarsBuffCounterGain 1 Block for each
spent.
ClarityBuffCounterAt the start of your next turn, draw 1 additional card.
ColossusBuffCounterYou receive 50% less damage from Vulnerable enemies this turn.
ConfusedDebuffSingleThe costs of your cards are randomized on draw, from 0 to 3.
ConquerorDebuffCounterSovereign Blade deals double damage to this creature for the next 2 turns.
ConstrictDebuffCounterWhile the Slithering Strangler is alive, at the end of your turn, take 1 damage.
Consuming ShadowBuffCounterAt the end of your turn, Evoke your leftmost Orb.
CoolantBuffCounterAt the start of your turn, gain 3 Block for each unique Orb you have.
Temporary StrengthBuffCounterGain Strength until the end of this turn.
Corrosive WaveBuffCounterWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
CorruptionBuffSingleSkills cost 0. Whenever you play a Skill, Exhaust it.
CountdownBuffCounterAt the start of your turn, apply 6 Doom to a random enemy.
CoveredBuffSingleAn ally is covering you. All attacks that would be directed to you are redirected to them instead.
Crab RageBuffSingleWhen an ally dies, this creature gains 5 Strength and 99 Block.
Creative AIBuffCounterAt the start of your turn, add a random Power into your Hand.
Crimson MantleBuffCounterAt the start of your turn, lose 0 HP and gain X Block.
CrueltyBuffCounterVulnerable enemies take additional damage.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
CuriousBuffCounterPowers cost 1
less.
Curl UpBuffCounterWhen damaged, rolls up and gains block. (Once per combat)
DampenDebuffNoneWhile Magi Knight is alive, ALL your cards are Downgraded.
Danse MacabreBuffCounterWhenever you play a card that costs
or more, gain X Block.
Dark EmbraceBuffCounterWhenever a card is Exhausted, draw 1 card.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
DebilitateDebuffCounterVulnerable and Weak are twice as effective for the next 2 turns.
DemesneBuffCounterAt the start of your turn, gain 1 Energy and draw 1 additional card.
DemiseDebuffCounterAt the end of this creature's turn, it loses X HP.
Demon FormBuffCounterAt the start of your turn, gain 2 Strength.
Devour LifeBuffCounterWhenever you play a Soul, Summon 1.
DexterityBuffCounterDexterity improves Block gained from cards.
Diamond DiademBuffSingleEnemies deal 50% less damage this turn.
Die for YouBuffSingleOsty absorbs all unblocked attack damage.
DisintegrationDebuffCounterAt the end of your turn, take 5 damage.
DoomDebuffCounterAt the end of the enemy turn, if this creature has X or less HP, it dies.- —Door RevivalBuffSingleInternal power for Door revival mechanics.
Double DamageBuffCounterThis turn, Attacks deal double damage.
Draw Cards Next TurnBuffCounterAt the start of your next turn, draw 1 additional card.
Drum of BattleBuffCounterAt the start of your turn, Exhaust the top 2 cards of your Draw Pile.
DuplicationBuffCounterYour next card is played an extra time.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
Echo FormBuffCounterThe first card you play each turn is played an extra time.
Energy Next TurnBuffCounterGain additional Energy next turn.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
EnrageBuffCounterWhenever you play a Skill, gains 2 Strength.
EntropyBuffCounterAt the start of your turn, Transform 1 card in your Hand.
EnvenomBuffCounterWhenever you deal unblocked attack damage, apply 1 Poison.
Escape ArtistBuffCounterExits the combat after 4 turns.
Fan of KnivesBuffSingleShivs hit ALL enemies.
FastenBuffCounterGain an additional 4 Block from Defend cards.
Temporary StrengthBuffCounterGain Strength until the end of this turn.
Feel No PainBuffCounterWhenever a card is Exhausted, gain 3 Block.
FeralBuffCounterThe first time you play a 0
Attack each turn, return it to your Hand.
Flame BarrierBuffCounterWhenever you are attacked this turn, deal 4 damage back.
FlankingDebuffCounterOther allies deal 2x more damage to this enemy this turn.
Temporary StrengthBuffCounterGain Strength until the end of this turn.
FlutterBuffCounterReceives 50% less damage from Attacks. Deal attack damage X times to Stun it.
FocusBuffCounterIncreases the effectiveness of Orbs.
Temporary FocusBuffCounterGain Focus until the end of this turn.
Forbidden GrimoireBuffCounterAt the end of combat, remove a card from your Deck.
Foregone ConclusionBuffCounterNext turn, put 3 cards from your Draw Pile into your Hand.
FrailDebuffCounterWhile Frail, gain 25% less Block from cards.
Free AttackBuffCounterYour next Attack costs 0
.
Free PowerBuffCounterThe next Power you play costs 0
.
Free SkillBuffCounterThe next Skill you play costs 0
.
FriendshipBuffCounterGain 1 Energy at the start of each turn.
FurnaceBuffCounterAt the start of your turn, Forge 5.
GalvanicBuffCounterPowers are afflicted with Galvanized.
GenesisBuffCounterAt the start of your turn, gain
.
GigantificationBuffCounterThe next Attack you play deals triple damage.
GrappleDebuffCounterWhenever you gain Block this turn, deal X damage to this creature.
GravityBuffCounterWhenever you play a card this turn, deal 2 damage to ALL enemies.
GuardedBuffSingleTake half damage from enemies.
HailstormBuffCounterAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hammer TimeBuffSingleWhenever you Forge, all allies Forge as well.
HangDebuffCounterAll Hangs deal 2 times more damage to this enemy.
Hard to KillBuffCounterReduce all damage taken and HP lost by this creature to 9.
Hardened ShellBuffCounterthis creature cannot lose more than X HP each turn.
HatchBuffCounterHatches after X turns.
HauntBuffCounterWhenever you play a Soul, a random enemy loses 3 HP.
HeistBuffCounterWhen killed, returns all the stolen Gold.
Temporary DexterityBuffCounterGain Dexterity until the end of this turn.
Hello WorldBuffCounterAt the start of your turn, add 1 random Common card into your Hand.
HellraiserBuffSingleWhenever you draw a card containing "Strike", it is played against a random enemy.
HexDebuffSingleWhile Spectral Knight is alive, ALL your cards are Ethereal.
High VoltageBuffCounterAt the start of this creature's turn, it gains X Strength.
Temporary FocusBuffCounterGain Focus until the end of this turn.
IllusionBuffSingleWhen this dies, it revives next turn at full HP.
ImbalancedDebuffSingleIf this creature's attacks are fully blocked, it becomes Stunned.
ImprovementBuffCounterAt the end of combat, Upgrade a random card.
InfernoBuffCounterAt the start of your turn, lose 0 HP. Whenever you lose HP on your turn, deal X damage to ALL enemies.
InfestedBuffSingleUpon dying, summons... something.
Infinite BladesBuffCounterAt the start of your turn, add a Shiv into your Hand.
IntangibleBuffCounterReduce all damage taken and HP loss to 1 this turn.
InterceptBuffSingleYou are covering another player. All attacks that would be directed towards them are redirected towards you.
IterationBuffCounterThe first time you draw a Status card each turn, draw more cards.
JuggernautBuffCounterWhenever you gain Block, deal 5 damage to a random enemy.
JugglingBuffCounterAdd a copy of the third Attack you play each turn into your Hand.
KnockdownDebuffCounterThis creature takes X times the damage from other players this turn.
LeadershipBuffCounterAll other allies deal 1 additional damage.
LethalityBuffCounterThe first Attack each turn deals 50% additional damage.
Lightning RodBuffCounterAt the start of the next 2 turns, Channel 1 Lightning.
LoopBuffCounterAt the start of your turn, trigger the passive ability of your next Orb.
Machine LearningBuffCounterAt the start of your turn, draw 1 additional card.
Magic BombDebuffCounterTake 20 damage at the end of your turn. Is cleared if the Magi Knight dies.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
Master PlannerBuffSingleWhen you play a Skill, it gains Sly.
MayhemBuffCounterAt the start of your turn, play the top card of your Draw Pile.
Mind RotDebuffCounterDraw 1 fewer card each turn.
MinionBuffSingleMinions abandon combat without their leader.
Monarch's GazeBuffCounterWhenever you attack an enemy, it loses 1 Strength this turn.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
MonologueBuffNoneWhenever you play a card this turn, gain 1 Strength this turn. Currently granting 0 Strength.
Necro MasteryBuffCounterWhenever Osty loses HP, ALL enemies lose that much HP as well.
NemesisBuffSingleAt the end of every other turn, gains Intangible 1.
NeurosurgeDebuffCounterAt the start of your turn, apply 3 Doom to yourself.
NightmareBuffCounterAdd 3 of a chosen card into your Hand next turn.
No BlockDebuffCounterYou cannot gain Block from cards.
No DrawDebuffSingleYou may not draw any more cards this turn.
NostalgiaBuffCounterThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Noxious FumesBuffCounterAt the start of your turn, apply 2 Poison to ALL enemies.
OblivionDebuffCounterWhenever you play a card, this enemy gains 1 Doom.
One-Two PunchBuffCounterYour next Attack is played an extra time this turn.
OrbitBuffCounterEvery


you spend, gain
.
OutbreakBuffCounterEvery 3 times you apply Poison, deal X damage to ALL enemies.
PagestormBuffCounterWhenever you draw an Ethereal card, draw 1 card.
Painful StabsBuffCounterShuffle 1 Wound into your Discard Pile each time you receive unblocked attack damage.
Pale Blue DotBuffCounterIf you play 5 or more cards in a turn, draw X additional cards at the start of your next turn.
PanacheBuffCounterIf you play 5 more cards this turn, deal X damage to ALL enemies.
Paper CutsBuffCounterWhenever this creature deals unblocked attack damage to you, you lose X Max HP.
ParryBuffCounterWhenever you play Sovereign Blade, gain 8 Block.
Personal HiveBuffCounterWhenever this enemy is hit by an Attack, add Dazed into your Draw Pile.
Phantom BladesBuffCounterShivs gain Retain. The first Shiv you play each turn deals 9 additional damage.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
Pillar of CreationBuffCounterWhenever you create a card, gain 5 Block.
PlatingBuffCounterAt the end of your turn, gain X Block. Plating is reduced by 1 at the start of your turn.
PlowDebuffCounterThe first time this creature's HP reaches X or below, it becomes Stunned and loses all its Strength.
PoisonDebuffCounterPoisoned creatures lose HP at the start of their turn. Each turn, Poison is reduced by 1.
Possess SpeedBuffSingleWhen killed, return all stolen Dexterity to the player.
Possess StrengthBuffSingleWhen killed, return all stolen Strength to the player.
Prep TimeBuffCounterAt the start of your turn, gain 4 Vigor.
PyreBuffCounterGain 1 Energy at the start of each turn.
RadianceBuffCounterGain additional
for the next 2 turns.
RageBuffCounterWhenever you play an Attack this turn, gain 3 Block.
RampartBuffCounterAt the start of the player's turn, Turret Operator gains 25 Block.
RavenousBuffCounterWhen an enemy dies, Corpse Slug immediately eats it, becoming Stunned and gaining 1 Strength.
Reaper FormBuffCounterWhenever Attacks deal damage, they also apply that much Doom.
ReattachBuffSingleIf other segments are still alive, revives in 2 turns with 25 HP.
ReboundBuffCounterThe next card you play this turn is placed on the top of your Draw Pile.
ReflectBuffCounterBlocked damage is reflected to your attacker.
RegenBuffCounterRegen heals HP at the end of your turn. Each turn, Regen is reduced by 1.
Temporary StrengthBuffCounterGain Strength until the end of this turn.
Retain HandBuffCounterRetain your Hand for the next 2 turns.
RingingDebuffSingleYou can only play 1 card this turn.
RitualBuffCounterGain Strength at the end of your turn.
Rolling BoulderBuffCounterAt the start of your turn, deal X damage to ALL enemies and increase this damage by 5.
RoyaltiesBuffCounterAt the end of combat, gain 25 Gold.
RuptureBuffCounterWhenever you lose HP on your turn, gain 1 Strength.
SandpitBuffCounterA power used by The Insatiable.
Seeking EdgeBuffSingleSovereign Blade now hits ALL enemies.
Self-Forming ClayBuffCounterGain 3 Block next turn.
Sentry ModeBuffCounterAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Serpent FormBuffCounterWhenever you play a card, deal 4 damage to a random enemy.
Temporary StrengthBuffCounterGain Strength until the end of this turn.
Temporary Strength DownDebuffCounterLose Strength until the end of this turn.
Shadow StepBuffCounterNext turn, Attacks deal double damage.
ShadowmeldBuffCounterDouble your Block gain this turn.
ShriekDebuffCounterThe first time this creature's HP reaches X or below, it becomes Stunned.
ShrinkDebuffNonethis creature's Attacks deal 30% less damage.
ShroudBuffCounterWhenever you apply Doom, gain 3 Block.
Sic 'EmDebuffCounterWhenever Osty hits this enemy this turn, Summon 3.
Signal BoostBuffCounterYour next Power is played an extra time.
SkittishBuffCounterThe first time this creature is hit each turn, it gains X Block.
Sleight of FleshBuffCounterWhenever you apply a debuff to an enemy, they take 13 damage.
SlipperyBuffCounterThe next 2 times this creature loses HP, it only loses 1 HP instead.
SlothDebuffCounterYou cannot play more than 3 cards each turn.
SlowDebuffCounterWhenever you play a card, this enemy receives 10% more damage from Attacks this turn.
SlumberBuffCounterAwakens upon taking turns or losing HP 3 times.
SmoggyDebuffSingleYou can only play 1 Skill per turn.
SmokestackBuffCounterWhenever you create a Status, deal damage to ALL enemies.
SneakyBuffCounterWhenever another player attacks an enemy, gain Block.
SoarBuffSingleReceives 50% less attack damage until it lands.
Spectrum ShiftBuffCounterAt the start of your turn, add 1 random Colorless card into your Hand.
Temporary DexterityBuffCounterGain Dexterity until the end of this turn.
SpeedsterBuffCounterWhenever you draw a card during your turn, deal 1 damage to ALL enemies.
SpinnerBuffCounterAt the start of your turn, Channel 1 Glass.
Spirit of AshBuffCounterWhenever you play an Ethereal card, gain 4 Block.
StampedeBuffCounterAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Star Next TurnBuffCounterGain 1
next turn.
Steam EruptionBuffCounterWhen killed, deals damage at the end of your next turn.
StockBuffCounterWhen killed, a new Axebot is summoned in its place.
StormBuffCounterWhenever you play a Power, Channel 1 Lightning.
StrangleDebuffCounterWhenever you play a card this turn, this enemy loses 2 HP.
StratagemBuffCounterWhenever you shuffle your Draw Pile, choose 1 card from it to put into your Hand.
StrengthBuffCounterStrength adds additional damage to Attacks.
SubroutineBuffCounterWhenever you play a Power, gain 1
.
SuckBuffCounterWhenever this creature deals unblocked attack damage, it gains X Strength.
Summon Next TurnBuffCounterAt the start of your next turn, Summon 2.
SurpriseBuffSingleSomething is off about this creature...
SurroundedDebuffSingleReceive 50% more damage if attacked from behind. Use targeting cards or potions to change your orientation.
SwipeBuffSingleUpon killing this enemy, the stolen card is returned.
Sword SageBuffCounterIncrease the cost of Sovereign Blade by 1. Sovereign Blade now hits 1 additional time.
Temporary FocusBuffCounterGain Focus until the end of this turn.
Tag TeamDebuffCounterThe next Attack another player plays on the enemy is played an extra time.
TangledDebuffCounterAttacks cost 1 additional Energy this turn.
TankBuffSingleTake double damage from enemies. Allies take half damage from enemies.
TenderDebuffCounterWhenever you play a card, lose 1 Strength and 1 Dexterity this turn.
TerritorialBuffCounterAt the end of its turn, gains 1 Strength.
The BombBuffCounterAt the end of 2 turns, deal 40 damage to ALL enemies.
The GambitDebuffSingleIf you take unblocked attack damage this combat, die.
The HuntBuffCounterGain 1 additional card reward at the end of combat.
The Sealed ThroneBuffCounterWhenever you play a card, gain
.
ThieveryBuffCounterSteals Gold when Attacking.
ThornsBuffCounterWhen hit by an attack, deal damage back.
ThunderBuffCounterWhenever you Evoke Lightning, deal 8 damage to each enemy hit.
Tools of the TradeBuffCounterAt the start of your turn, draw 1 card and discard 1 card.
Toric ToughnessBuffCounterGain 0 Block at the start of the next X turns.
TrackingBuffCounterWeak enemies take 2 times more damage from Attacks.
Trash to TreasureBuffCounterWhenever you create a Status, Channel 1 random Orb.
TyrannyBuffCounterAt the start of your turn, draw a card and Exhaust a card from your Hand.
UnmovableBuffCounterThe first time you gain Block from a card each turn, double the amount gained.
VeilpiercerBuffCounterThe next Ethereal card you play costs 0.
ViciousBuffCounterWhenever you apply Vulnerable, draw 1 card.
VigorBuffCounterthis creature's next Attack deals X additional damage.
Vital SparkBuffCounterThe first time this creature takes Attack damage each turn, the attacker gains
.
Void FormBuffCounterThe first 2 cards you play each turn are free to play.
VulnerableDebuffCounterVulnerable creatures take 50% more damage from Attacks.
Waste AwayDebuffCounterGain 1 less Energy per turn.
WeakDebuffCounterWeakened creatures deal 25% less damage with Attacks.
Well-Laid PlansBuffCounterAt the end of your turn, Retain up to 1 card.
Wraith FormDebuffCounterAt the start of your turn, lose 1 Dexterity.



